New voxel IP · 2026

One crew.
Every genre.

Cubros are blocky little characters with a short temper and a lot of physics. They play football, they race trucks, they hit each other with hammers. Same crew, different game, every single time.

The Cubros crew: coloured voxel cube characters with angry eyes, holding a sword, club, hammer, gun and spear, plus a monster truck and a football.

A character system, not a character

One shape. Five colours. Give it a hammer and it is a brawler, give it a ball and it is a striker, put it in a truck and it is a racer. The crew carries the brand from game to game, so every new title starts with an audience that already knows who these guys are.

Built to travel

Browser portals sort games by category. A character that only fits one category only ever reaches one shelf. Cubros were designed the other way round: one art system that is at home on fifteen shelves at once.

01 · Ball

Soccer & sports

Two cubes, one ball, far too much bounce. Tournament framing, local two player.

02 · Wheels

Racing & driving

Monster trucks and one button drifting. Crash hard, the driver pops out.

03 · Weapons

Fighting & action

Sword, club, hammer, spear. Ragdoll impact, chain reactions, comedy failure.

04 · Speed

Parkour & obby

Fifteen second levels, instant restart, one more try every single time.

05 · Aim

Shooting

Short range, big knockback, nothing realistic about any of it.

06 · Together

Two player

One keyboard, two thumbs, one screen. The oldest trick and still the best one.

soccersportsracing drivingdriftingfighting actionshootingparkour obbyskill2 player multiplayerboysmobile

How we work

Small physical toys, finished properly. Not big games. Every click, jump, hit and explosion should feel better than it has any right to.

<5sto the first real action
3layers on every impact: physics, visual, sound
1build, every portal, mobile first
0forced ads to keep playing

Portals and publishers

If you run a games portal, a publishing programme or an ad network and you want the crew on your platform, write to us. We build for the web first and we ship fast.